// write your code here
var fgImage = new SimpleImage("drewRobert.png");
var bgImage = new SimpleImage("dinos.png");
var output = new SimpleImage( fgImage.getWidth(), fgImage.getHeight());
for (var pixel of fgImage.values()){
if (pixel.getGreen() >= pixel.getRed() + pixel.getBlue()){
var x = pixel.getX();
var y = pixel.getY();
var bgPixel = bgImage.getPixel(x,y);
output.setPixel(x,y,bgPixel);
}
else {
output.setPixel(pixel.getX(), pixel.getY(), pixel);
}
}
print (output);
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